133-135 Bethnal Green Road[email protected]

Study With Us

Newspeak House is a hub for communities working to change society with technology, spanning all kinds of civic institutions, including government, politics, activism, charities, journalism, think-tanks, NGOs, philanthropy, and academia.

At the heart of Newspeak House is its one-year programme, Introduction to Political Technology, running since 2015. Participants spend a year immersed in these communities enjoying the opportunity to meet thousands of people and participate in a wide range of in-person events at Newspeak House and elsewhere.

The programme is designed to support mid-career technologists to develop a holistic understanding of the political technology landscape in the UK, in order to found groundbreaking new projects or seek strategic positions in key institutions. It’s ideal for people who have been working professionally for several years and are now looking to grow their network and spend time reflecting deeply on how they can best have impact on the world.

Participants will:

Participants should plan to spend at least sixteen hours a week focused on the programme itself. This will be a mix of discussions, pair work, self-study, attending events, and connecting and collaborating with other participants, fellows, members, organisers, and the growing communities working on political technology. Activities are designed to fit around a job, particularly if remote or flexible.

Activities are re-designed each year to reflect the dynamic nature of the field and the needs of the particular cohort, but broadly the first half of the year (October - March) is focused on group exercises and getting an overview of the field, and the second half (April - August) on developing your individual projects. Upon successful completion of the programme, you will be invited to join the Newspeak House fellowship, the start of a lifelong relationship with the institution and its networks.

“A unique opportunity to connect with communities and ideas from across domains of politics, technology and social science”

Dr Lisa Murphy

Technology Lead for Digital Equity at The Wellcome Trust
Fellow of Newspeak House

“It's a factory which produces transformational ideas, people, and action — the beating heart of the UK's technology and democracy scene”

Areeq Chowdhury

Head of Policy at The Royal Society
Fellow of Newspeak House

“The space to learn and reflect around the intersections between technology and society was invaluable. The time out and networking connections helped me take my next step to become a senior leader at Turn2us, a charity tackling financial insecurity.”

Jo Kerr

Director of Impact & Innovation, Turn2us
Fellow of Newspeak House

“Studying at Newspeak House is great - there are always amazing people, having amazing conversations, all committed to solving social issues.”

Stephen Bediako OBE

Co-Founder of The Social Innovation Partnership, Co-Founder of Turning Basin Labs
Fellow of Newspeak House

“For better or for worse, technology shapes society, but we can - and must - influence the path it takes. Newspeak House is the place to tackle this head on”

Dr Rufus Pollock

Founder & President of Open Knowledge
Fellow of Newspeak House

You should apply if...

If you’re not sure if you should apply, feel free to get in touch for a conversation about whether the programme might be right for you: [email protected]

Key Dates

2026
February Applications Open
May onwards Offers made on a rolling basis
Late September New residents move in, Matriculation
Start October Autumn Term Starts
Early December Autumn Term Ends
2027
Mid January Spring Term Starts
Late March Spring Term Ends
Mid April Summer Term Starts
Start August Summer Term Ends
Late September Graduation

The Programme

Introduction to Political Technology is made up of three pillars: core activities, labs, and the tutor system.

Core Activities

Three core activities anchor the programme. They are:

Governance

Through managing a set of common pool resources, fellowship candidates have the chance to experiment with and experience different forms of governance, and develop original systems for decision-making, policy development, resource allocation, and conflict resolution.

Fieldwork

Fellowship candidates have the opportunity to engage with a broad variety of emerging civic communities of practice and understanding how they work, as well as familiarise themselves with the landscape of political technologies through exploring the library and organising The Political Technology Awards.

Prototype

The culmination of the year’s work as fellowship candidates produce an original contribution to the field of political technology, both to demonstrate their sophisticated understanding of the field and to have a lasting real world impact.

Labs

Labs provide spaces and guidance to explore specific topic areas, lead by faculty members. The labs from 2025-26 are outlined below; they are refreshed every year, but should be substantially similar.

Institution, Human, Technology

This lab explores the complex interplay between institutions and organisations; humans; and technologies. It provides a space to explore how organisations and institutions act, change, and relate to individuals, and reflects on what makes them work well, what causes them to fail, and how we can sustain healthy relationships with them.

Political Organising

As technology reshapes the political landscape, traditional wisdom in political strategy is being upended. This offers huge opportunities for campaigners and political institutions, but also challenges. In this lab, you will learn about the theoretical cutting edge of campaign technology, as well as the current state of political campaigning and organising in the UK.

Digital Protocols

Protocols are the structured forms of communication that shape the digital world: html, email, social networks, instant messaging, even P2P and crytocurrencies. In this lab, we explore both their technical workings and their social and political impact.

Leading Tech Projects

This lab is about moving beyond prototyping to build tools and apps that are production-grade, widely used, or critical in workflows, while exploring how to adapt practices to keep pace with rapidly accelerating development and AI assistance. We will share emerging approaches and paradigm shifts to help you focus on what drives projects forward, make smart tech stack choices, and stay agile as standard practices evolve.

Data Governance

We have a growing consensus on what we do not want — platform dictatorships, biased automation, exploitative data collection — but far less clarity on what kind of future we should be building instead. Emerging models like trusts, fiduciaries, commons, and cooperatives aim to rebalance power, align incentives with people, widen participation, and share benefits. As large language models bring new risks of privacy loss, labour displacement, polluted information, invasive agents, and biometric “solutions” to deepfakes, the urgent task is to govern data and AI so that privacy, fairness, and accountability are protected.

Rethinking Chat

How we communicate shapes how we organise, and how we organise shapes how we live; through our systems of communication, we prefigure the world we want to exist. In this lab, we will explore chat as the dominant medium of organisation — from grassroots to state power - examining emerging tools and experiences to imagine where chat might go next in enabling political action.

Open Web Data

Most web projects offer value to their users by offering a way to view and/or interact with some dataset. This information either has to be provided by users, which presents a cold start problem for many projects, or found in some standardised format so that it can be used… until recently!

Protecting Your Users

The internet is a hostile environment. Internet-facing applications face a constant stream of threats - ranging from casual scripted attacks through to sophisticated, targeted attacks. Asking users to trust you with their data is a big responsibility. In this lab we explore techniques for reasoning about this environment, and how to build software and systems that are reliable and protect user data.

Group Decisionmaking

There is no such thing as an independent individual: everything you do and know and think is shaped by other people. The overall framework for this lab is one of management as engineering. The goal is to help you think like an engineer about designing team, organizational, and social processes.

Collectivity

This lab explores the dynamic ways groups of people can work together to create significant social & political change. We will attempt to go beyond the simple idea of individuals coming together, and explore how shared purpose and collective action give rise to new societies and futures. We will tackle a range of tactics for societal transformation, such as experimentation and prefiguration, and how they can be used to build new hegemonies—new dominant ideas and systems—that lead to diverse and hopeful futures.

Network Development

This lab is for those who want to learn network strategies and field-building by putting them into practice. Together we will explore how to connect fragmented efforts into stronger ecosystems, compound learning across people and organisations, weave power and resources, sustain leadership and infrastructure beyond individual projects, and use technology to support and grow communities anywhere.

Knowledge Production

Knowledge creation is not an isolated or passive endeavour, but a collaborative process shaped by the interactions between individuals, communities, institutions, and their environments. Traditional, hierarchical models of knowledge production, where experts or institutions dictate knowledge flows, are insufficient to address the speed and complexity of contemporary challenges (or even reflect current realities). In this lab we will explore other models of knowledge production, and help you understand and develop your own knowledge management process.

Evidence & Impact

This lab asks how we know what really works, exploring how to design experiments and evaluations that meaningfully assess impact in a robust, empirical way. Beyond evaluation, we will look at how evidence can be turned into action — history is full of well-evidenced interventions that went nowhere — and how you can use evidence not just to test your ideas, but to drive change in the world.

Service Design

Service Design is the discipline of creating end-to-end experiences that help people meet their needs, whether through products, people, or processes delivered across time and channels. Though not always applied universally or correctly, it has become the mainstream methodology in the public sector. In this lab, we will explore the shift from product to service thinking, examine the tools and methods of the field, identify barriers like procurement hurdles and skills gaps, and consider how service design can evolve to remain relevant in a changing world.

Game Design

Game Design is the discipline of creating systems that deliver specific experiences, drawing on insights from fields such as economics, architecture, ergonomics, and anthropology. In this lab, we will explore games as a kind of tool that trains players to develop strategies to interact with systems, as well as looking at how game mechanics can be applied to understand and address wider systemic challenges.

Wargames & Challenge

In a world that is complex, dynamic, and adversarial, these techniques can help us anticipate how others might act and what strategies could succeed. They are also methods of influence that can be used to push people and organisations to change their behaviour and acknowledge problems. In this lab, we will explore both Wargaming and the practice of Reasonable Challenge as tools to sharpen decision-making, counter groupthink, and build resilience—applicable not only to geopolitical conflict but also to organisational and social challenges.

Tutor System

Each fellowship candidate will be assigned a tutor from the faculty. The tutor meets with their tutee in person at least once per month to discuss their progress through the programme and agree on any support the tutee or the faculty at large can provide. This role is analogous to the role called ‘supervisor’ in UK postgraduate programmes and ‘advisor’ in US programmes. It is largely a coaching role.

Faculty

Edward Saperia

Dean of Newspeak House

[email protected]homepage

Edward is the dean of Newspeak House, responsible for setting its research direction as well as the day-to-day running of the college.

Matt Stempeck

Librarian of Newspeak House

[email protected]mattstempeck.com

Matt Stempeck is the librarian of Newspeak House. He curates the Civic Tech Field Guide, the most comprehensive collection of democracy tech projects anywhere. He helps the college learn what's worked, what hasn't, and how not to be the latter, and also help initiatives to connect into related work being done across the field.

Matt's professional background includes stints as Microsoft's Director of Civic Technology, Hillary Clinton's Director of Digital Mobilization, and MIT Media Lab's Center for Civic Media's leftover-catering-consuming Master's student. He's based in Lisbon, Portugal, and will panel for travel.

Dr Zarinah Agnew

Lecturer in Collective Behaviour

[email protected]zarinahagnew.com@zarinahagnew

Zarinah is a neuroscientist by training. After spending over a decade in academia, they left to study the science of groups of brains - that is, humans in collectivity.

Alongside their work with the college, Zarinah runs three nonprofits aimed at experimental aspects of society, collective transformation and para-institutions. The Social Science Observatory is dedicated to the study of social science in the wild, Alternative Justices works towards abolitionist community-based harm prevention and response, and District Commons engineers experimental spaces where humans can ‘be otherwise’. Together, these strands allow both the prefiguration of new social configurations, as well as the study of their transformational potential.

Sam Ballard

Lecturer in Game Design

[email protected]sunlightafterdark.com

Sam Ballard has two roles at Newspeak House. He is lecturer in game design, and also artist in residence. Sam has been designing digital experiences for over a decade, with an emphasis on user orientated design thinking methodologies to solve both creative challenges & system design. He is currently a designer at ZA/UM, the studio behind Disco Elysium.

Dr Joshua Becker

Lecturer in Collective Intelligence

[email protected]LinkedIngithubpublications

Joshua is an Associate Professor at the UCL School of Management with 15+ years practitioner experience in mediation, facilitation, and coaching along with a deep background in event organizing. His research and personal interest focuses around "collective intelligence", which to him means developing and testing formal/mathematical models of human behavior to understand and engineer decision making processes for groups from teams to institutions to societies. After 10 years focusing on belief accuracy, he has begun to combine his facilitation practice with his scientific practice through negotiation theory. He's currently very interested in how groups can reach agreement on solutions to technically challenging problems when people have different preferences and priorities.

Hoagy Davis-Digges

Lecturer in Open Web Data

[email protected]github

Hoagy has worked on a number of projects in political and civic technology, working for 38 Degrees and the English National Opera, as well as as a freelance developer. He also worked at a legal technology startup focussing on contract negotiation. He is currently working on a number of projects related to the techniques in his module.

Sinead Doyle

Lecturer in Service Design

[email protected]XBskyMastodonLinkedIn

Sinead is a Digital Strategist and Service Designer. As an Associate Director at Transform, she helps clients set a vision for their digital products and services. She guides multidisciplinary teams through the service design process, to produce better, simpler customer experiences. Over fifteen years in digital, she has worked across strategy, creative, and media, at agencies and consultancies, on projects spanning public and private sectors.

She was lead service designer on the Covid Vaccination Programme with NHS England, and is currently account director on the design workstream of HMCTS Reform programme, digitising citizen-facing court processes within the Ministry of Justice.

John Evans

Lecturer in Chat Protocols

[email protected] • Matrix: @john:spacetu.be

John Evans is an expert chat developer and cooperative practitioner. In 2023 he started work on Spacetube , a tool that connects groups together via their internal chat systems e.g. Slack, Discord, Matrix, Whatsapp, Rocketchat, Signal. He is the lead developer for Chat Hackers , a collaboration with Campaign Lab to build Whatsapp tools for organisers.

Theodore Keloglou

Lecturer in Digital Protocols

[email protected]websitegithub

Theodore Keloglou is a software engineer with a strong interest in decentralised technologies, governance, and knowledge infrastructure. He spends most of his time working at pod.network, a staked-based programmable layer-1 decentralised service.

In addition to his role as lecturer at the London College of Political Technology, he is an organising member and teacher at Shoshin College, an experimental independent school and a publisher at Laniakea Books, a public domain publishing house. He is the author of Letters from Prison, a book about personal freedom in Western societies.

James Moulding

Lecturer in Network Development

James Moulding is the Lecturer in Network Development at Newspeak House, and also a fellow of the 2016-2017 cohort. James is a network thinker, political campaigner and simulation and serious game designer.

James is the Network Development Lead on Involve’s UK Democracy Network, prior to which he was the Director of the Centre for Democracy, where he has been working to enhance the capacity of organisations and individuals across the UK democracy sector and increasing the strength and quality of connection between them.

James has enjoyed an eclectic career working across a range of different roles associated with technology, community development and political campaigning. He began his career developing a community of technologists working with real-time sensor open data, before co-founding award-winning air quality non-profit AirPublic. He went on to work with political fundraising startup Crowdpac, before launching the 2017 viral mobile game Corbyn Run and co-founding the pioneering UK Labour Party affiliated game development studio Games for the Many.

He is also a co-founder of Campaign Lab, co-founder of Common Knowledgeand as a National Coordinator of Extinction Rebellion.

Hannah O’Rourke

Lecturer in Political Organising

[email protected]x.com/Hannah_O_Rourke

Hannah is a bridge builder and network maker, passionate about making politics more open, collaborative, and focused on the future. She has worked in political organising, coalition management and campaigning for over 10 years.

She is the co-founder of Campaign Lab, a community of technologists who research, test and embed new tools and new practices in political campaigns. She is co-author of the book Reorganise: 15 Stories of Workers fighting back in a digital age. She was formerly the director of Labour Together and convened the 2019 Labour Election Review.

Peyman Owladi

Lecturer in Leading Tech Projects

[email protected]

Peyman has been working on tech projects of a range of sizes over the past two decades.

He is director of Poteris , a not-for-profit organisation of 12 people founded in 2020 that works with charities to take care of the tech side of their business, as well as creating its own products like Chalk and Rep Coach . Recent clients include Learning with Parents , Boromi , and TUC Digital Lab . Peyman also advises nonprofits and startups on their digital strategy as a board member and CTO mentor, including Motives AI , now a Y Combinator company.

Prior to that, Peyman worked in Cisco for a decade on major projects in their router operating systems team, on a codebase with tens of millions of lines of code, including leading efforts to improve infrastructure for teams working across three continents. Since then he has been a startup CTO, tech contractor, and regular at hackdays.

Anouk Ruhaak

Lecturer in Data Governance

[email protected]linkedin

I am a data governance expert, helping organizations and communities design and implement models that put people first, from data trusts to data commons. I believe that who controls data matters, and I work to make that control more democratic, transparent, and fair.

I am the chair of Stichting Data Bescherming Nederland (SDBN), a foundation using strategic litigation to fight for privacy rights. We are currently taking legal action against companies like X, Amazon, and Adobe for violating those rights.

In past lives, I have been a Senior Fellow at the Mozilla Foundation, a Fellow at AlgorithmWatch, a Visiting Scholar at the Ostrom Workshop, a political economist, a data journalist, and a software developer. Each of those roles shaped how I think about power, accountability, and the role data plays in our lives.

Dr Six Silberman

Lecturer in Socio-Technical Systems

[email protected]website

M. Six Silberman is the Lecturer in Sociotechnical Systems at Newspeak House. Silberman also works as a postdoctoral researcher at the University of Oxford, studying the regulation of algorithmic management in the  ‘iManage’ Project with Principal Investigator Jeremias Adams-Prassl (and previously colleagues Aislinn Kelly-Lyth, Sangh Rakshita, and Dr Halefom Abraha). Silberman contributes to peer-reviewed research on on data protection law and worker rights, human-computer interaction and work, and the relationship between environmental sustainability and information technology.

Between 2008 and 2020 Silberman was lead developer of Turkopticon, a web application used by ‘clickworkers’ on Amazon’s Mechanical Turk platform. Between 2015 and 2020 Silberman worked at IG Metall, the trade union in the German manufacturing sector, on worker rights in digital labour platforms. This work was part of a large and international body of research, software development, organising, and policy development that contributed to the adoption in 2024 of the EU Platform Work Directive. Between 2020 and 2022 Silberman worked as a software engineer at Organise, a London-based social enterprise aiming to give people the tools, networks, and confidence to win positive change at work.

Andreas Varotsis

Lecturer in Public Sector Innovation

[email protected]websitegithubX

Andreas is a data scientist and developer who works to improve operational delivery and services across government using technology, data, and evidence. He spent a decade(ish) in a variety of roles in the Metropolitan Police Service, including front-line operational work across London, and now works in central government, where he helps identify and build AI products.

He is a passionate believer in building communities of practice, and works to support a range of cross-government communities, including Evidence House, which works to improve the use of data and IT in government, and the Society of Evidence Based Policing, which champions research to enhance policing practices and reduce crime. Keen to do more on the intersection of AI, collective intelligence and democracy, and also to help volunteer technologists support government.

Alex Vince

Lecturer in Wargames & Challenge

linkedin

Alex has nearly a decade of experience working across the Civil Service in the UK, covering areas such as health, education, defence, and Civil Service reform. He is currently the Deputy Head of the Collective Leadership team, which supports the Civil Service Leadership Group - comprising Permanent Secretaries and Directors General across government.

Alex has been a member of the government's wargaming community of practice for five years, specialising in engagement and facilitation. He established the Fast Stream Wargaming Network and, more recently, has collaborated with the College for National Security to develop an internal talent pipeline for Civil Servants interested in wargaming techniques.

Lewis Westbury

Lecturer in Robust Software & Systems

[email protected]websitegithubBskyMastodon

Lewis has been a software developer for more than 25 years, and has worked in a wide variety of roles both as staff and contractor. Amongst other things, he has worked on a number of different specialist areas including maps and geo data at Google, and digital identity at Government Digital Service.

Lewis is a senior software developer and tech lead at the Centre for Collective Intelligence (CCID), a part of Nesta. He’s never happier than when mucking around with experimental prototypes and recreational coding.

Residency & Non-Residency

From 2015 to 2023 the programme in political technology was fully residential, and programme participants lived on campus at Newspeak House. In 2023 we began to offer non-resident places in the cohort, and now a majority of students live off-campus.

Residential and non-residential participation offer various benefits.

A principal benefit of residency is the opportunity to engage with the collegiate environment in an immersive, ongoing manner and participate in activities organised on campus.

Non-residential participation may be more appropriate for participants with logistical constraints (e.g. care responsibilities) which prevent them from being resident.

Because of the importance to the programme of in-person activities, non-resident participants are strongly encouraged to live within 30 minutes’ travel to Newspeak House’s London campus. Participants are expected to be on campus several days per week. The programme does not offer a fully remote or ‘hybrid’ participation option.

Unfortunately the lodgings offered are not wheelchair accessible, and space is not available for partners/family. Also, aside from service animals, residents are not permitted to keep roaming pets.

Pastoral System

The wellbeing of participants is of great importance to us. Newspeak House employs an interfaith minister who is there to provide support for the emotional and psychological health of our community members.

Even in communities where everyone has the best of intentions, things can sometimes go wrong. We are experienced in community harm prevention and response, and we will proactively engage conflicts or pastoral issues should they arise.

If you would like to know more about our pastoral provisions, please contact [email protected]

Fees

The programme fee for the entire year is £3000, payable upon acceptance of your offer.

For those who choose to live in college accommodation, the cost is £1100 per calendar month, payable from October 2024 until August 2025 inclusive. This includes all bills, as well as a full time facilities manager and a cleaner for common areas.

Thanks to generous gifts from fellows and community members there are some scholarships available, which can help with both programme fees and accommodation. Please indicate in your application if your participation is contingent on a scholarship.

(If your participation is contingent on securing a scholarship and you are offered a spot but are not able to secure a scholarship, you are not obligated to participate in the programme.)

How to Apply

If you are interested in applying, please click the following link, where you will be asked for your email address and (optionally) your phone number:

I AM INTERESTED!

We will follow up with a short application form that should take you no more than 20 minutes to complete. This is to give us an idea of what your interests are, and start a conversation as to whether the programme might be the right thing for you. After you’ve submitted your application, you’ll be invited to:

Applications are taken on a rolling basis until all spaces are filled - if you are reading this, then applications are still open!

While we welcome applications from outside the United Kingdom, we are currently unable to support the acquisition of visas. If you are applying from outside the United Kingdom and are accepted, you will need to secure your own visa and, depending on your situation, work permit.

Newspeak House is strengthened by the diversity of our network and our differences in background, culture, experience, age, class, national origin, religion, sexual orientation, and much more. We strongly encourage applications from people of colour, women, working class, LGBTQIA, and disabled people.

You're welcome to reapply if you don't get selected the first time.

If you have any questions about the programme or the application process, don't hesitate to reach out via [email protected]. Questions about the opportunity or process will not reflect negatively on an application.